The Wii version, released less than two years later in 2007, featured an expanded roster of 12. Those seven as well as Daisy and the unlockable robotic Supers (that are, for some reason, animated similarly to Waluigi). In the GameCube game, released in 2005, there were nine playable characters. So the differences in rosters is at the fringes, since total playable characters of these games haven’t been higher than 12. Whether GameCube, Wii, or Switch, those seven have always been playable. You’ve got the brothers (Mario and Luigi), the damsel (Peach), the evil brothers (Wario and Waluigi), the ex-villain (Donkey Kong), and the ex-horse (Yoshi). The “core seven” are largely who you’d expect. A lot has happened since 2007, as Nintendo flopped out of the Wii only to thrive with the Switch and the game’s developer Next Level Games went from “dudes who made soccer games for Nintendo and also other games sometimes too” to “fully owned subsidiary of Nintendo making Luigi games and an underrated Metroid spinoff.” Also a lot of other things but it’s more fun if we focus on the computer graphic cartoons playing fake soccer.įor starters with the roster, there are seven characters who have been playable in every Strikers game. It’s been quite a long time since Mario and the gang have hit the pitch. I have not played Mario Strikers: Battle League yet, but after seeing the roster of playable characters - or rather, the reaction to the roster - I was curious to see how exactly the roster stacks up to the two previous Mario Strikers games and if the absences of Daisy, Diddy Kong, and more are worth being mad about.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |